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Why games may always suck »

Posted by: Rosco 2 years, 2 months ago
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Spinning off of an EGM mini feature, Joystiq opines how marketing may be the reason we still have long load times and choppy framerates, among other programming issues that hurt gameplay.

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Comments: 2
  • Avg rating: (+0/-0 0)Conrad
    Conrad
    June 17, 2006, 2:16 p.m.

    http://vid... dupe! =D

    • Avg rating: (+10/-0 10)Rosco
      Rosco
      June 17, 2006, 10:38 p.m.

      Are you sure? this is different that your "why games suck" -- I did another article the other day.

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      Submitted By:
      Rosco

      Blogger for Joystiq.com. Total gaming nerd journalist from University of Georgia. Obsessed with LOST.

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